Pol Silverheart


Joined:
Jan 5, 2019
RP Posts:
3
Total Posts:
3
Total Words:
2609
RP Word Avg:
869
Longest Post:
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0

Name:
Pol Silverheart
Age:
Unspecified
Race:
Wolf-Shifter
Gender:
Male
Class:
Alignment:
TG
Silver:
11
Gold:
0
The real Pol Silverheart
Name:
Matthew
Gender:
Male
Country:
United States
Birthday:
Jun 15, 1987

Hi all, I'm Matthew. I started roleplaying on DaeLuin somewhere back in 2006ish. A couple of my friends managed to drag me back into this world of freeform written RPGs. So here I am.

Characters: Malati, Pol Silverheart

All About Pol Silverheart

Name: Pol Silverheart

Apparent Age: Apparently mid-30s

Gender: Male

Race: Wolf Shifter

Weapon of Choice: Staff. Once a branch of a powerful tree from another world, now simply an old worn branch of a large tree.

Armor of Choice: Light leather or none. Pol tries to avoid fighting these days.

Abilities: Can transform into a large, black wolf.

Backstory:

Pol is old. Far older than he had any reason to ever think he would be. But with Kythe Sitari for a wife, it did not come as much of a surprise when she found a way to keep him from dying any time soon.

Pol was born centuries ago, on a world far from Revallir. In his youth, he was a man of violence, fighting his foes with bow, arrow, and sword. He was a skilled warrior who fought to protect those who could not protect themselves. More at home in the forest than a town, Pol was a creature of the wilds. He spent his life both defending them, and defending people from them.

But time and circumstances changed the man, and he put up his weapons. Where he once would have cut his way through the wilds to force a path, now he slipped between branches, or allowed them to bend out of his way. The warrior’s life was not for him any longer. Besides, his wife was warrior enough for the both of them.

He settled down, as much as the world would allow him to, and raised his children. But eventually his wife was taken from them. When the way to follow her presented itself, he and Kaya, his eldest, followed after her.

And now he is here, in Revallir.

Relations:

Kythe Sitari – His wife

Kaya Silverheart – His eldest child

Luna Silverheart – His second child

Raith Silverheart – His youngest child
Clay
A lump of potter’s clay. Often used for crafts.
2
Stone Skin
A spell that causes the skin to harden, and become armor-like.
1
Polymorph
This spell allows the caster to take on the form of any animal size of a bear or smaller. Polymorph can also be used to transform individual parts of your body into parts of the described creatures.
1
Chrysoberyl
A gemstone that comes in a variety of colors such as black, green, grey, yellow, red, pink, brown and orange.
1
Gemstone Fish
Native to the Xhosa Archipelago, these fish are known for their crystalline bodies and iridescent scales. Their bright colors warn potential predators that they are highly toxic.
1
Nickel Ore
A piece of nickel ore. Not very useful now, but maybe it can be combined with other things?
1
Oceanic Salt
Water is taken from the ocean and boiled down until nothing is left but the salt in the water.
1
Kelp
Found in underwater forests in the ocean, kelp comes in a large variety of different kinds. Each kind has slightly different uses for different alchemy projects.
1
Bag
Made out of whatever material one could find at the time, this bag holds a few possessions one would have.
1
Boots
Simple, sturdy footwear, usually made of leather.
1
Bo Staff
A simple wooden staff, intended for martial combat.
1
Botanical Growth
Using the power of one’s relationship with the earth, one is able to considerably speed up the growth of florae at a max of 40 feet. This allows the florae to grapple or contain the people around the caster.
1
Canteen
A container typically used to hold drinking water.
1
Common Trousers
Sometimes called pants, this garment is worn on the lower body, and covers the legs. These trousers are long and extend down to the ankles.
1
Common Tunic
A simple garment which might resemble a long shirt that stops somewhere between the wearer's hips and ankles. The sleeves may be long or short, depending on the local climate.
1
Commune With Nature
This spell allows the caster to communicate with plants.
1
Heal
A basic healing spell that will restore an injured person's health.
1
Herbs
These herbs can be prepared in a variety of ways— ground into a balm, brewed into a tea, chewed whole, and more— and have a variety of properties that make them valuable to alchemists, healers, assassins, and more.
1
Hunter's Instinct
Creates heightened senses needed to be a hunter. I.e. Smell, sight, etc.
1
Mud Ball
The caster summons a ball of earth and hurls it at their target.
1
Parvpora's Sight
This spell allows the caster the ability to see better in the dark.
1

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